<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Mainichi Junk: April 9th, 2008</title>
	<atom:link href="http://heiseidemocracy.com/2008/04/10/mainichi-junk-april-9th-2008/feed/" rel="self" type="application/rss+xml" />
	<link>http://heiseidemocracy.com/2008/04/10/mainichi-junk-april-9th-2008/</link>
	<description>Modern Visual Culture Digest</description>
	<lastBuildDate>Wed, 16 Dec 2009 12:41:50 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Shingo</title>
		<link>http://heiseidemocracy.com/2008/04/10/mainichi-junk-april-9th-2008/comment-page-1/#comment-76008</link>
		<dc:creator>Shingo</dc:creator>
		<pubDate>Thu, 10 Apr 2008 11:09:25 +0000</pubDate>
		<guid isPermaLink="false">http://heiseidemocracy.com/?p=6043#comment-76008</guid>
		<description>&gt;&gt;Ana
My guess is that your prediction regarding the micropayment scheme is spot on. It&#039;s an effective way of making money when it works, but I&#039;m still not seeing the hook here that will attract the mass of players to the &quot;free&quot; component of the game and create the sort of demand for virtual products necessary for micropayments to start generating serious revenue.

At this point it&#039;s not looking like much more than an online version of Jinkou Shoujo to me, and that seems like an incredibly failing proposition unless it&#039;s somehow geared toward providing a rich single player experience, or creates an advanced ecology/economy with different roles the players can take. Barring that, I think most of us will stick to our ronery threads and dakimakura slumber parties instead of paying to compare different versions of the same character that we&#039;ve personally groomed to our specifications.</description>
		<content:encoded><![CDATA[<p>>>Ana<br />
My guess is that your prediction regarding the micropayment scheme is spot on. It&#8217;s an effective way of making money when it works, but I&#8217;m still not seeing the hook here that will attract the mass of players to the &#8220;free&#8221; component of the game and create the sort of demand for virtual products necessary for micropayments to start generating serious revenue.</p>
<p>At this point it&#8217;s not looking like much more than an online version of Jinkou Shoujo to me, and that seems like an incredibly failing proposition unless it&#8217;s somehow geared toward providing a rich single player experience, or creates an advanced ecology/economy with different roles the players can take. Barring that, I think most of us will stick to our ronery threads and dakimakura slumber parties instead of paying to compare different versions of the same character that we&#8217;ve personally groomed to our specifications.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ana</title>
		<link>http://heiseidemocracy.com/2008/04/10/mainichi-junk-april-9th-2008/comment-page-1/#comment-75967</link>
		<dc:creator>Ana</dc:creator>
		<pubDate>Thu, 10 Apr 2008 08:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://heiseidemocracy.com/?p=6043#comment-75967</guid>
		<description>I feel like they&#039;ll just end controlling all the content and pricing. Want glasses for your girl? $5 plz. D: Whether it&#039;ll be subscription based or &#039;free&#039; with microtransactions for items hasn&#039;t been confirmed yet, but I can totally see that happening, haha. I&#039;ve seen people milked dry from microtransaction based games, it ain&#039;t pretty.

I don&#039;t really see the appeal of the online part either. I know some people are fond of virtual hang outs (like Second Life and stuff) but what&#039;s the point with limited content?</description>
		<content:encoded><![CDATA[<p>I feel like they&#8217;ll just end controlling all the content and pricing. Want glasses for your girl? $5 plz. D: Whether it&#8217;ll be subscription based or &#8216;free&#8217; with microtransactions for items hasn&#8217;t been confirmed yet, but I can totally see that happening, haha. I&#8217;ve seen people milked dry from microtransaction based games, it ain&#8217;t pretty.</p>
<p>I don&#8217;t really see the appeal of the online part either. I know some people are fond of virtual hang outs (like Second Life and stuff) but what&#8217;s the point with limited content?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shingo</title>
		<link>http://heiseidemocracy.com/2008/04/10/mainichi-junk-april-9th-2008/comment-page-1/#comment-75862</link>
		<dc:creator>Shingo</dc:creator>
		<pubDate>Thu, 10 Apr 2008 03:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://heiseidemocracy.com/?p=6043#comment-75862</guid>
		<description>&gt;&gt;Draenor
What I really don&#039;t understand about this project is the online aspect. With the limited pool of characters to draw from, duplicates of the same girl on a server would be inevitable - I don&#039;t see the appeal in chatting with other guys about who&#039;s raised your cloned version of the same virtual girlfriend better.

I think an offline implementation with occasional patch updates or distributed user-generated content would be a much more interesting idea.</description>
		<content:encoded><![CDATA[<p>>>Draenor<br />
What I really don&#8217;t understand about this project is the online aspect. With the limited pool of characters to draw from, duplicates of the same girl on a server would be inevitable &#8211; I don&#8217;t see the appeal in chatting with other guys about who&#8217;s raised your cloned version of the same virtual girlfriend better.</p>
<p>I think an offline implementation with occasional patch updates or distributed user-generated content would be a much more interesting idea.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Draneor</title>
		<link>http://heiseidemocracy.com/2008/04/10/mainichi-junk-april-9th-2008/comment-page-1/#comment-75780</link>
		<dc:creator>Draneor</dc:creator>
		<pubDate>Wed, 09 Apr 2008 22:24:54 +0000</pubDate>
		<guid isPermaLink="false">http://heiseidemocracy.com/?p=6043#comment-75780</guid>
		<description>Well, it has Otome in it, so if I didn&#039;t have a job, I would totally be on that bandwagon. But since I have a job, I can&#039;t be a MMOG hikikomori.
I could do without the other people though.

So yeah. More Otome (and Nagisa) is a good thing, but having other people around wouldn&#039;t be for me. I guess you could compete for the same girl, but wouldn&#039;t we all lose?</description>
		<content:encoded><![CDATA[<p>Well, it has Otome in it, so if I didn&#8217;t have a job, I would totally be on that bandwagon. But since I have a job, I can&#8217;t be a MMOG hikikomori.<br />
I could do without the other people though.</p>
<p>So yeah. More Otome (and Nagisa) is a good thing, but having other people around wouldn&#8217;t be for me. I guess you could compete for the same girl, but wouldn&#8217;t we all lose?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

